#include <src/PlusDataCollection/BlackMagic/VideoFrameTransfer.h>
Definition at line 44 of file VideoFrameTransfer.h.
◆ Direction
◆ VideoFrameTransfer()
VideoFrameTransfer::VideoFrameTransfer |
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unsigned long |
memSize, |
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void * |
address, |
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Direction |
direction |
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) |
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◆ ~VideoFrameTransfer()
VideoFrameTransfer::~VideoFrameTransfer |
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◆ beginTextureInUse()
void VideoFrameTransfer::beginTextureInUse |
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Direction |
direction | ) |
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static |
◆ checkFastMemoryTransferAvailable()
bool VideoFrameTransfer::checkFastMemoryTransferAvailable |
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static |
◆ endTextureInUse()
void VideoFrameTransfer::endTextureInUse |
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Direction |
direction | ) |
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static |
◆ initialize()
bool VideoFrameTransfer::initialize |
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unsigned |
width, |
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unsigned |
height, |
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GLuint |
captureTexture, |
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GLuint |
playbackTexture |
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) |
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static |
◆ performFrameTransfer()
bool VideoFrameTransfer::performFrameTransfer |
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◆ waitForTransferComplete()
void VideoFrameTransfer::waitForTransferComplete |
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The documentation for this class was generated from the following files: